Since ancient times, bread has been a staple in the diets of many cultures around the world. Back then, bread […] ...
Original Xbox creator Seamus Blackley comments on the state of modern Xbox, explaining the brand can't go as low as the ...
Xbox creator Seamus Blackley speaks on the current marketing attempt to push the brand as the "most powerful" console ...
在游戏行业变迁的浪潮中,曾是初代Xbox设计师的Seamus Blackley在VideoGamer播客节目的发言引发了广泛关注。他指出,过去的主机战争逐渐演变,性能不再是吸引玩家的唯一卖点,体验和创新才是游戏的真正灵魂。就像多年以前,2001年推出的初代Xbox,在当时以其强大的性能与创新设计颇受青睐,成为了改变游戏行业格局的里程碑。
In a new chat with Seamus Blackley over at VideoGamer, the outspoken OG Xbox creator has touched on Microsoft's messaging ...
Original Xbox console designer Seamus Blackley has said that good games are more important than powerful hardware today.
One of the original Xbox's designers, Seamus Blackley, said that computing power isn't a helpful selling point anymore when ...
One of the creators of the original Xbox console shares his thoughts on the state of the Xbox brand and how it's currently ...
With Microsoft promising another huge leap in technology for the next gen Xbox, the creator of the original console argues ...
Microsoft says it wants to beat the PS6 on hardware capabilities, as it slowly but surely begins to bring all of its software ...
The 32-bit tech on older games can't bring snazzy effects forward. The 32-bit tech on older games can't bring snazzy effects ...
他承认图形处理能力处于停滞期,不再对性能感到兴奋。他解释说,主机战争已经转向需要创造引人入胜的体验。他指着任天堂Switch,说用NS玩了三、四次《塞尔达传说:旷野之息》。