The primary focus here is nozzleboss, a blender plugin which enables the surface textures of already sliced objects to be manipulated. The idea is to read in the gcode for the object, and convert ...
Before we get into this, make sure the render engine in Blender ... Scale to 300.000 and Details to 1.000, with the Strength of the Normal Map at 0.050. This will add a soft, realistic surface ...